Unity Plugins

Welcome to my Unity assets. Please let me know of any feedback or bug reports.

Return Policy: If you are not amazingly satisfied for any reason within 14 days of purchase and I can’t fix your problem, contact me with your order information for a full refund.

Weather Maker – 2D and 3D Weather System


Procedural Lightning – GPU Based, Highly Robust


Fingers – Simple yet Powerful Gestures for Unity


Magic Mirror Reflection – Great Performance


Fast Line Renderer – Line & Particle System on the GPU


Pyro Particles – Fire and Spell Effects!


Rain Maker with Advanced Lighting


EZ Thread – Easy Threads, Simple Script


Simple LUT Color Adjuster – Runs Right in the Editor


Advanced Polygon Collider – Simplified Vertices


Sprite Sheet Creator – Animator or Scene to Sprite Sheet


Volumetric Lightsaber with Animation + Sounds

VolumetricLightsaber

Simple Sound Manager – Robust, Powerful, Easy


Simple Lightning / Electricity Effect


Spawning Pool – Fastest and Easiest Cache


Tween – Tiny, powerful and free Tween framework


Earth Planet – Separate Layers, Atmosphere


Animated Line Renderer – Great for Beam Weapons


Free Parallax 2D – Super Easy Integration


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Stuart
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Stuart

Hi Jeff, love the lightning generator. I may have found a bug, though. I was using the lightning mesh generator to create different coloured lightning effects and glows. I noticed, however, if I have several different game objects in a scene with the mesh surface script attached, adding multiple children under a single game object with different coloured variations to turn on and off seemed to change the colours on all of the surface lightning on all of the other game objects in the scene, even tho their instances of the script were just set to the regular blue lightning.… Read more »

Craig Snape
Guest
Craig Snape

Hi Jeff

 

Just purchased weather maker and on install to unity 2017.2 got many errors, “weathermaker lightningboltscript could not be found, weathermakermanagerscript, weathermakerpropertytransition, singleclampattribute, weathermakertransitiongroupweight, all could not be found and says are you missing an assembly reference? also vr settings has been moved and renamed. Please advise on what to do, kind regards

 

Craig

Ali hasnain
Guest
Ali hasnain

Can i use Pyro particles in android game

is it having Copyrights???

Philipp
Guest
Philipp

Hi, one very important question:

What’s the shortcut for “Enable Movement” in Weather Maker Demo Scene?

Philipp
Guest
Philipp

Ok its “M” like Movement… ­čÖé

Goncalo Pereira
Guest
Goncalo Pereira

Hello,

I have two compiler errors with the Weather asset. I cannot find the support e-mail.

Can you please help?

Christian Enfors
Guest
Christian Enfors

I’ve have used your amazing assets “pyro effects” on Unity for quite some time now and it is truly amazing. But recently I found out that if you use them in combination with Unity’s own Particle pack (https://www.assetstore.unity3d.com/en/#!/content/73777) the there is a fatal crash and Unity crash every time. Is this something you are aware of and do you know if there is a fix?

Thanks a bunch / Christian

Justin Lee
Guest
Justin Lee

Hi, just want to ask before purchasing, do the lightning asset works on unity 5.4.2?

Thank you.

Adam
Guest
Adam

Hi Jeff, we use the Fingers plugin (version 3.0) in our project. So far we used  only the double tap gesture support. It works fine, we did not have any issues with it. Now are trying to use the pan gesture support, but it does not seem to work as expected.

If I add┬áDebug.Log(“pan = ” + gesture.State); to┬áPanGestureCallback() in┬áDemoScript I see the gesture statue is either ‘Possible’ or ‘Failed’, but never ‘Executing’, therefore the if inside this method is never executed.

Do you know what is wrong? Why pan gesture status is never ‘Executing’?

fengquan zhang
Guest
fengquan zhang

Dear Jeff´╝î

Thank for you contributes´╝ü

I need a model of earth´╝î and find it from the website´╝Ü

https://www.assetstore.unity3d.com/en/#!/content/56841

Your work is so good. I want to make a space game on Android phone. But the model cannot be used in Android. The lighting cannot be seen. So, I want to ask if have any problem about you modelŃÇéPlease check it and tell me how to use it on Android deviceŃÇéAnd the desk computer is good using your model.

The test device is sumsung phone S6.

I am looking forward to your reply.

Thank you so much!

10.13

greg
Guest
greg

Jeff the update worked no more freezing with lightning strikes ty for the fix and quick response to it now that its fully fuctional i love it even more and the audio for the thunderstorm is far better than the other weather assets I’ve purchased as well as the visual effects, wonderful work.

greg
Guest
greg

hello Jeff i purchased your Weather Maker for use in Unity projects and i love the asset but im having an issue with lightning strikes freezing my whole scene whenever a flash occurs, froze my scene on both PC’s and Mac. have you had this issue before or just with 5.4 Unity update?

Mark
Guest
Mark

Thanks for the great free Pyro Particle app. I am getting the following error with the flamethrower:

layer numbers must be between 0 and 31
UnityEngine.Physics:IgnoreLayerCollision(Int32, Int32)
DigitalRuby.PyroParticles.FireBaseScript:Awake() (at Assets/Special Effects/PyroParticles/Prefab/Script/FireBaseScript.cs:81)

Any thoughts about how I can resolve this issue?

Thanks again

phylony
Guest
phylony

hi  jjxtra,does the mirror support vr mode?

Allen
Guest
Allen

How can I update a previously created line? Is there any way or not? I have a series of line which make a big line, I need to update several lines in this series in order to update the big line.

Chris
Guest
Chris

Hi just updated the Procedural lightning and want to use the lighting on mesh effect, but my project is 5.1.4 and I have reasons to not update.  The description states only a few minor tweaks are needed to get it running on earlier versions.  Where can I find those tweaks and will that break it for my other more updated projects?

Thx.  Brilliant effects btw.

Arthur
Guest
Arthur

While looking for lightning effects for our game, stumbled across your plugin.

I was quite fascinated by what i’ve seen at screenshots and vids but there are a lot of questions.

How resource-heavy is it? How much drawcalls does it use? Will our game lose a lot of performance with it?

Is there any way to study any impact on performance before buying it?

Josh
Guest
Josh

I just bought and have the lightning working in my 2d game.

The problem is that the thickness is HUGE  beyond imagining, like it takes up half my screen for the thickness of a bolt.

I have a ortho camera set to depth 6.

Is there sometime else I need to do?

James K
Guest
James K

Hi,

How does Advanced Lightning perform on mobile? I would prefer not to buy it if I will only need to omit teh effects after profiling. ­čÖé

Thanks,

James

River
Guest
River

Hi,  can I have more than one mirror in a scene, and let mirrors reflect each other with Magic Mirror Reflection ?

It says it has recursion option for multiple mirrors in the introduction, but I found the first reviewer said “only ONE mirror can be in the scene “.

 

Lex
Guest
Lex

Do you know your webplayer demo for Lightning plugin doesn’t work?

I’m opening this page: http://www.digitalruby.com/download/temp/LightningGenerator/

And here’s what I see: http://c2n.me/3hZfLTj

The video is impressive. But if official demio doesn’t work… it kind of worries me and stops from buying it. I don’t need a stunning effect which only works in the editor won’t work in a browser game itself.

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