Welcome to my Unity assets. Please let me know of any feedback or bug reports.

Return Policy: If you are not amazingly satisfied for any reason within 14 days of purchase and I can’t fix your problem, contact me with your order information for a full refund.

Weather Maker – 2D and 3D Weather System


Procedural Lightning – GPU Based, Highly Robust


Fingers – Simple yet Powerful Gestures for Unity


Magic Mirror Reflection – Great Performance


Fast Line Renderer – Line & Particle System on the GPU


Pyro Particles – Fire and Spell Effects!


Rain Maker with Advanced Lighting


EZ Thread – Easy Threads, Simple Script


Simple LUT Color Adjuster – Runs Right in the Editor


Advanced Polygon Collider – Simplified Vertices


Sprite Sheet Creator – Animator or Scene to Sprite Sheet


Volumetric Lightsaber with Animation + Sounds

VolumetricLightsaber

Simple Sound Manager – Robust, Powerful, Easy


Simple Lightning / Electricity Effect


Spawning Pool – Fastest and Easiest Cache


Tween – Tiny, powerful and free Tween framework


Earth Planet – Separate Layers, Atmosphere


Animated Line Renderer – Great for Beam Weapons


Free Parallax 2D – Super Easy Integration


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Alain Dubus
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Alain Dubus

reflection problem
Can not remove the reflection of the point light in the mirror.
http://www.maximages.fr/forums/3D/unity/mirror.jpg

Brandon_Gui123
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Brandon_Gui123

Hi Jeff! I fell in love with Tween upon seeing how easy it is to use. This has saved me time from writing lines and lines of code. Unfortunately, I can’t perform transitions correctly using unscaled time. But, I managed to make some changes to the code and now the tweens can use unscaled time.

Although my coding standard is rather unprofessional, I’d still like to show you what I did to incorporate this and maybe you can use it for the next update 🙂

Artem
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Artem

Hello!
I have some broblems with Fingers plugin (full version). It worls fine, but the whole screen surface fires EventSystem.current.IsPointerOverGameObject() on click. So I can`t work with UI and other graphics together. I use AlphaRaycaster plugin for complex shape of UI elements. So it’s impossible to use EventSystem for UI elements detection.