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	<title>Digital Ruby</title>
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	<description>The Makings of a Successful Software Company</description>
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		<title>Google Search Engine Optimization</title>
		<link>http://www.digitalruby.com/google-search-engine-optimization/</link>
		<comments>http://www.digitalruby.com/google-search-engine-optimization/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 00:04:49 +0000</pubDate>
		<dc:creator>jjxtra</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">https://www.digitalruby.com:443/?p=637</guid>
		<description><![CDATA[My wife recently asked me to tell her everything I knew or think I knew about Google and how to rank better in Google search results. I thought about it for a few seconds and started telling her, but she said &#8220;put it in an email!&#8221;. I thought, why not &#8230;<p><a href="http://www.digitalruby.com/google-search-engine-optimization/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<title>Url Monitoring Service</title>
		<link>http://www.digitalruby.com/urlmonitor-service/</link>
		<comments>http://www.digitalruby.com/urlmonitor-service/#comments</comments>
		<pubDate>Sun, 08 Apr 2012 21:35:48 +0000</pubDate>
		<dc:creator>jjxtra</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=627</guid>
		<description><![CDATA[Over the weekend I wanted to see if I could create a useful software product. I decided on a url monitoring application that was highly configurable. After abour four hours of work I came up with version one of a url monitoring service. It is very configurable and includes the &#8230;<p><a href="http://www.digitalruby.com/urlmonitor-service/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<title>Corona helpers open source library</title>
		<link>http://www.digitalruby.com/corona-helpers-open-source-library/</link>
		<comments>http://www.digitalruby.com/corona-helpers-open-source-library/#comments</comments>
		<pubDate>Sun, 01 Apr 2012 18:59:42 +0000</pubDate>
		<dc:creator>jjxtra</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=609</guid>
		<description><![CDATA[Corona helpers is an open source project aimed at making development with Corona SDK for mobile devices quicker and easier. In starting a Corona app, we have compiled a &#8220;helpers&#8221; library to make things even simpler. This includes how to use physics and add user interface elements to the screen, &#8230;<p><a href="http://www.digitalruby.com/corona-helpers-open-source-library/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Indie Game Development &#8211; How Are Independent Game Developers Doing?</title>
		<link>http://www.digitalruby.com/indie-game-development-how-are-independent-game-developers-doing/</link>
		<comments>http://www.digitalruby.com/indie-game-development-how-are-independent-game-developers-doing/#comments</comments>
		<pubDate>Mon, 19 Mar 2012 04:20:21 +0000</pubDate>
		<dc:creator>jermhoop</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[indie games]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=573</guid>
		<description><![CDATA[Jeff and I recently spent a Saturday reviewing indie games on Microsoft App Hub for the XBOX 360. Microsoft App Hub is Microsoft&#8217;s game development platform where aspiring game developers can view and submit games for Windows Phone and XBOX 360. Indie games and game developers are independent people or &#8230;<p><a href="http://www.digitalruby.com/indie-game-development-how-are-independent-game-developers-doing/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Mobile Application Developers</title>
		<link>http://www.digitalruby.com/mobile-application-developers/</link>
		<comments>http://www.digitalruby.com/mobile-application-developers/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 04:59:03 +0000</pubDate>
		<dc:creator>jermhoop</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=549</guid>
		<description><![CDATA[Mobile application developers are in demand today. The reason is mobile application growth, which I talked about earlier. In regards to mobile application developers, I think there&#8217;s a few key questions that need to be answered: How long does it take to be a mobile application developer? What is the &#8230;<p><a href="http://www.digitalruby.com/mobile-application-developers/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<title>Securing your Windows Dedicated Server</title>
		<link>http://www.digitalruby.com/securing-your-windows-dedicated-server/</link>
		<comments>http://www.digitalruby.com/securing-your-windows-dedicated-server/#comments</comments>
		<pubDate>Sat, 25 Feb 2012 17:22:40 +0000</pubDate>
		<dc:creator>jjxtra</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=519</guid>
		<description><![CDATA[How To Block IP Addresses In Windows The last month or so I noticed a disturbing trend in the event viewer on one of our dedicated windows servers. We were getting thousands of failed login attempts to terminal services (remote desktop). I decided I would enable the terminal services auto-ban, &#8230;<p><a href="http://www.digitalruby.com/securing-your-windows-dedicated-server/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<slash:comments>42</slash:comments>
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		<title>Mobile Application Growth</title>
		<link>http://www.digitalruby.com/mobile-application-growth/</link>
		<comments>http://www.digitalruby.com/mobile-application-growth/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 23:33:54 +0000</pubDate>
		<dc:creator>jermhoop</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=491</guid>
		<description><![CDATA[Jeff and I have recently gone full steam ahead in creating mobile applications and games. Before we created a game for the PC and XBOX called Math Asteroids. But we&#8217;ve come to realize that mobile is where the trend for device usage is headed and we need to prepare ourselves &#8230;<p><a href="http://www.digitalruby.com/mobile-application-growth/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Learning Corona SDK for iOS and Android Development</title>
		<link>http://www.digitalruby.com/learning-corona-sdk-for-ios-and-android-development/</link>
		<comments>http://www.digitalruby.com/learning-corona-sdk-for-ios-and-android-development/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 04:22:16 +0000</pubDate>
		<dc:creator>jermhoop</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=476</guid>
		<description><![CDATA[&#160; Learning Corona SDK for iOS and Android Development. One of the challenges of developing games in the mobile space is the number of devices available. There&#8217;s iPhones, Android phones, Windows phones, Blackberries (did I just say that one, never mind that, moving on). There&#8217;s a variety of devices and &#8230;<p><a href="http://www.digitalruby.com/learning-corona-sdk-for-ios-and-android-development/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Prototyping Your Video Games</title>
		<link>http://www.digitalruby.com/prototyping-your-video-games/</link>
		<comments>http://www.digitalruby.com/prototyping-your-video-games/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 15:52:24 +0000</pubDate>
		<dc:creator>jermhoop</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=451</guid>
		<description><![CDATA[In making mobile and video games, there are two main challenges. One is getting the game done. It just takes a sheer amount of effort and focus to finish a game. Because mobile game development is hard, I&#8217;d say the majority of people never actually complete their games. The second &#8230;<p><a href="http://www.digitalruby.com/prototyping-your-video-games/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Make a 5 Star Game Like Plants VS Zombies</title>
		<link>http://www.digitalruby.com/make-a-5-star-game-like-plants-vs-zombies/</link>
		<comments>http://www.digitalruby.com/make-a-5-star-game-like-plants-vs-zombies/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 05:13:24 +0000</pubDate>
		<dc:creator>jermhoop</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.digitalruby.com/?p=421</guid>
		<description><![CDATA[I recently watched a series of slides on making a game like &#8220;Plants -vs- Zombies.&#8221; In this article, James Gwertzman writes about this game through a series of slides (which I&#8217;ll reference throughout this article). The game is made by PopCap, a big player in the casual games business. They &#8230;<p><a href="http://www.digitalruby.com/make-a-5-star-game-like-plants-vs-zombies/" class="more-link"><span>Continue Reading &#8594;</span></a></p>]]></description>
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