Month: June 2015

Procedural Lightning Featured on Unity Asset Store

Today I visited the Unity Asset Store home page and I noticed something curious. That lightning bolt with the black background is the lightning asset I’ve been working on for the past few months. I’m amazed to see it featured

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Xamarin Product Tiers Analysis

It’s June 29, 2015 and I am looking at possibly purchasing a Xamarin subscription to get You Doodle on Android. I love C# and want a C# code base that I can share on other platforms, like Windows, MAC and

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Facebook Audience Network Ads Crash Big Time

I recently wrote a post about how much I liked Facebook Audience Network and how well it was performing. Unfortunately everything has changed – for the worse. On June 9th, 2015 Facebook rolled some code to their servers that changed

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